Size Matters

Screens in the controllers?… didn’t work for Dreamcast. Let’s see what you’ve got Nintendo. Just keep it above the belt.

~C

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Discussion (3) ¬

  1. cpdohert

    IIRC, it didn’t do a whole lot for the Gamecube/Gameboy linked games, either. Newsflash, hardware developers: people can only look at one screen at a time.

  2. gangler

    False. People can look at a multitude of screens with little difficulty. Got two monitors going right now while I watch the television and listen to a podcast, but that’s a matter of multitasking. Enjoying the same media through two screens is just stereo. Unless your field of vision is a twenty inch box you shouldn’t be having trouble with it.

    But the gamecube/gameboy link thing was stupid. There was no reasonable application of that, it demanded you have stupid peripherals to play the games, and as a whole there was just absolutely no reason for any company to want to utilize it. All it really did was turn your gameboy into a shitty and unwieldy controller.

    • coliver

      The Zelda clip they showed in the Wii U trailer seemed like a decent application… even if you can’t multitask, having your inventory on a tablet instead of needing to pause and interrupt game play sounds pretty awesome to me.

      ~C

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