I’m not sure how you forget how to hold two guns at the same time, but Master Chief pulled it off.

I will say this… Halo 4 is a great game. You can all exhale now. But is it the best Halo game? Not so much. I could talk about some of the cool things they did… the new guns and vehicles, the gorgeous cut scenes, the fact that 343 retained the look and feel almost perfectly… but everyone is gushing over it enough. Here’s some of what I thought was wrong with it:

– I won’t spoil the plot/ending for those who DIDN’T finish it on Legendary within the first week of it being out, but it’s lacking slightly. A couple of story points reek of lazy writing, the ending was a tad anti-climactic, and there were a number of new “uncharacteristic” character flaws introduced that were occasionally unwelcome.

– There are lots of new guns and enemies, but a few aren’t well thought out. Some of the new guns might as well be replicas of other existing guns that just fire a different ammunition. And one of the new enemies in particular felt too sluggish, and too unreceptive to getting shot.

– This is the least stable Halo game… we ran into a number of frustrating bugs and invisible walls, one of which forced us to restart a mission we were 45 minutes into. That was uncool.

Again… still a great game. But 343’s got some big shoes to fill. If they want to roll with Bungie’s best, they need to kick it up another notch.

More on this later when more people have had a chance to play it.


Be sure to like us on Facebook and follow us on Twitter, eh 😉